ABYSS

ABYSS

Escape employment.

An endless descent from a candlelit sanctuary into a blood-soaked office, and the Martian cube beneath it. Loot, armour, firearms and psychic powers. There is no floor.

Buy the alpha $9.99

macOS, Windows and Linux.
$19.99 when it reaches Steam.

Layer 7 · a real floor clear, played back

Trailers

With sound

Rapture Every suit of armour, and the end of the world.
Carnage A minute of one real floor clear on layer 7.

Both are full of graphic violence and flashing light.

Stratum 0 · The sanctuary

Above the abyss, a sanctuary.

Between descents you're safe here. Lydia trades gear and fits upgrades. You choose how deep the portal takes you, and whether to go in the dark: a Nightfall descent turns every light off and leaves you your gun's.

  • CharactersSeveral per save, each with their own gear and level.
  • CreationBody, face, clothing and tattoos.
The sanctuary nave by candlelight, a red carpet running to the portal.
The nave, and the portal at its end
The sanctuary court at dusk, lanterns hanging from rusted gates.
The court at dusk

Stratum I · The office

Below it, the office.

Cubicles, fluorescent light, and the people who work there, who would rather you left. Each layer is seven zones deep, and every layer further down hits harder and pays better.

  • 28firearms, from pistols to machine guns and launchers.
  • AkimboA pistol in each hand.
  • 3psychic powers: neural link, bullet time and detonate.
A manager in a red shirt caught in a shotgun blast among the cubicles.
Layer 3 · a manager, briefly
An office room drowned in a burst of blood.
Layer 3 · the same room, later
Akimbo pistols under a hypnotic spiral ceiling.
Layer 3 · the spiral room

Stratum II · The threshold

Then the office gives way.

From layer 10 the office and the cube alternate, zone by zone. The walls stop making sense.

An armoured player firing across a blood-spattered office. Machine gun fire across the cube, its defenders in blue light.
Zone by zone: the office, then the Martian cube

Stratum III · The Martian cube

The Martian cube.

From layer 20 there is only the cube, and its defenders. The Mandate suits they wear drop nowhere else.

A disc launcher firefight on the checkered floor of the cube.
Layer 22 · the disc launcher
An energy rifle cutting through smoke in the cube.
Layer 22 · an energy rifle
A figure in the blue Mandate suit, energy rifle raised, in the cube.
Layer 22 · the Mandate suit

Stratum ∞

There is no floor.

The descent goes as deep as you can survive. Dying ends it, but your gear, alloy and experience come back up with you.

The world ending in green fire, bodies thrown from its surface.
The rapture

Legend · The armoury

17 sets

Every piece belongs to a set. Wear two for the first bonus, the whole suit for both.

  1. The Darkwraith helmet and armour
    Darkwraith New 2 +12 psyche All +10% damage, +10 armour
  2. The Bloc helmet and armour
    Bloc 2 +8 armour All +20 vitality
  3. The Sultani helmet and armour
    Sultani 2 +10 armour All +12% sprint efficiency
  4. The Nemea helmet and armour
    Nemea 2 +20 stamina All +4/s recovery
  5. The Werk helmet and armour
    Werk 2 +10% handling All +8% damage
  6. The Kurogane helmet and armour
    Kurogane 2 +8 m neural link range All +8 neural link tracking, +12 psyche
  7. The Liberty helmet and armour
    Liberty 2 +10% sprint efficiency All +6% mobility
  8. The Berserkr helmet and armour
    Berserkr 2 +6% mobility All +10% damage
  9. The Wuffing helmet and armour
    Wuffing 2 +15 vitality All +12 armour, +6% damage
  10. The Mandate helmet and armour
    Mandate 2 +14 armour All +25 vitality, +10% handling
  11. The Tianwang helmet and armour
    Tianwang 2 +10% handling All +15 armour, +15 stamina
  12. The Dvarapala helmet and armour
    Dvarapala 2 +20 vitality All +14 armour, +3/s recovery
  13. The Commandery helmet and armour
    Commandery 2 +12 armour All +15 vitality, +12 psyche
  14. The Clanforge helmet and armour
    Clanforge 2 +12 armour All +10% handling, +6% damage
  15. The Invictus helmet and armour
    Invictus 2 +3/s recovery All +20 stamina, +8% sprint efficiency
  16. The Nocturne helmet and armour
    Nocturne 2 +6% mobility All +12% sprint efficiency, +10 psyche
  17. The Fenrir helmet and armour
    Fenrir 2 +8% damage All +8% mobility, +15 vitality

Repent now.

One payment. The alpha on all three systems, and every alpha update after it.

Alpha access
$9.99, once
Every alpha update
Included
macOS, Windows and Linux
All three
On Steam at launch
$19.99

Secure checkout by Stripe. Your download link appears as soon as you pay, and arrives by email. Refunds within 14 days, no questions.

What it runs on

macOS
macOS 12 or later, Apple silicon or Intel
Windows
Windows 10 or 11, 64-bit
Linux
64-bit, Ubuntu 22.04 or newer
Graphics
OpenGL 4.1
Download
About 790 MB
Controls
Keyboard and mouse, or a controller

Windows may warn that it doesn't recognise ABYSS the first time: choose More info, then Run anyway. It's an alpha; expect rough edges, and send us what breaks.